Replying
I was not being realistic, if you would like I could get out my calculator? These were suggestion nore than exact figures, I would honestly like there server to "understand" property value, but that would involve a complex system of plugins. For example, every 24 hours the server would calculate hos much a claim block is worth baised on how many were bought and how much the server's total and average values and prices. Then adjust the price per block so that the average player could buy say 100 more blocks for half their money. This is closer to how real world money works.
Taxes
And as far as the taxes work. Maybe a player will get taxed baised on many criteria (like the real world). For example, you will get taxed 1% for every 1000 blocks you own every culimitive day you play on the server. But wait... there's more. If you are a player like me and have not used about 3k claims. And just keep building up and down to prevent this. I got you fam. At the same time (every cumlitive 24 hours on the server) you get taxed 3%.
Time
That's not fair to a new player! I got you too! All players start off with a -24h server play time. This means that they will not be taxed on the first 24h. After the player gets 24 hours of play time the server will either reset their time or only look for the time 23h 59m 59s if the day count is greater than 0.
Math
I don't think there is a way to tell my playtime currently. Let's assume that I have played for about 1 days 23 hours 23 minuts and 13 seconds for extreame accracy!
Now I will try to give a realistic example, I will even use myself with my real game stats:
- I have 1 claim extending 5135 blocks
- I have $39,611 in my bank
- Assuming this the math should be easy(ish).
- 5135 / 1000 = 5.135% (no rounding)
- So on my next day I will lost 5.135 + 1 = 6.135% of my current money in taxes
- 39,611 * 0.06135 = $2,430.13 lost in taxes
- bringing my total to $37180.90 on my next full day if I do nothing for 36ish minutes
Reason
Now I decide I want to play on another server for about 3 months, using this method, since I'm not playing anymore I will not be taxed during my absence. So when I come back I can pick up where I left off.
Problems
"I don't know about that Lèla, that sounds complicated, and could be full of bugs."
Probably, and I'm not even sure if that plugin exists, I don't know how to hook or even make a plugin that complex, I'm sure Dylan doesn't want to make it either.
Alternitaves
"Do you have an alternitive solution?"
Yes! you can let players use /repair and have that charge the player. Yup, give the players more minor services and have them charged for them.